﻿using Game;
namespace Mekiasm.Common
{
    public class DrawItem
    {
        public TerrainGeometry TerrainGeometry;
        public TerrainChunk TerrainChunk;
        public DrawItem(TerrainChunk t, TerrainGeometry g)
        {
            TerrainChunk = t; TerrainGeometry = g;
        }
    }
}
